4.1 Basic Rules of Combat Combat Order Combat order in Delver’s Deep progresses in rounds where the gamemaster (GM) and the players take alternating turns until every player character (PC) and creature has acted. By default the players act first and follow a fixed combat order determined by a reflex roll at the start of…
Dice Delver’s Deep is played with six sided dice (d6’s). When rolling a d6 to determine the result of an attack or action, a 1 is always a failure and a 6 is always a success. Stat Checks Some events require a character to make a stat check using a d6 against a set value…