The environment can have a significant effect on combat. For simplicity environmental effects are broken down into three categories: Cover, Light level, and Verticality. 7.1 Cover Cover is any obstacle between an attacker and a target. Cover is expressed in three levels. Each increasing level of cover makes attacking a target more difficult. To determine…
6.1 The Rules of Magic Some characters have access to powerful magic that allows them to deal damage, buff their allies, hinder their enemies, or change the battlefield around them. Some characters will gain access to magic through class advancement, while some were just born with the gift. There are two branches of magic subdivided…
5.1 Melee Weapons Weapons deal physical damage and can be used as part of the attack action. Every weapon has three primary stats: Attack DC, Damage, and Range. Weapons are grouped into three general categories – Light, Medium, and Heavy. Light WeaponsLight weapons are easy to wield and conceal. They are the easiest to hit…